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Version 1.33 The Coffee Release
Incremental Releases:    

Hey everyone, Thaum here with a new AW Release.

I'm going to try and keep it short this time. The big item this version is the avatar. Faces, hair, emotions, makeup, ears and tails, shading, and a lot of improvements to the in-progress avatar images from the previous release. Overall, there's 666 unique images. Just exporting them as png files took a solid 8 hours, even with shortcuts mapped to extra mouse buttons and standard keyboard shortcuts, thanks to the massive number of layers and need to toggle them for each uniquely-named image. Altogether, these images can be combined in game 3,425,763,927,785,472 ways. I don't know of any other game using a layered avatar that has this level of expressiveness. Now once you factor in clothing, an avatar or two out there could surpass us, but that isn't really an apples to apples comparison. I'd like to think that our Avatar will have some clothing at some point, but it'll certainly get more variations in other areas.

To go with the art theme, we also added a lot of new gifs and video loops to player character masturbation. It took some work to find gifs that specifically fit the action and body of the character, and varying degrees of editing and modification were required. In some cases, such as tail fucking yourself, well... here's a shrunk and cropped preview:

Of course, there's plenty of other stuff in this release too. On the Chained Ether front there have been some developments, but I'll save that info for a separate post. Let's get to the change log, shall we?

As always, thanks so much for your support. It wouldn't be possible without you!

Change Log

Caffeinated Words:  3,706,533 (25,350,240 characters)
Jittery Code:  193,325 lines of TypeScript (plus plenty of other stuff, ofc)

Recursion

This stuff came out in 1.32.1, because 321... I decided to add it in. Anyway, normally it would've been out in this release and it's big enough to get re-mentioned for those that may not have checked out the incremental change log. How do you feel about having a super-cute tentacle pet? What kind of mechanics would you like with your pet? Personally, I lean toward something a little like Gizmo from the Gremlins movies, though herb is certainly more useful and more fun in a certain kind of way... but I like the idea of something where sleeping with him too much, or maybe neglecting him, results in some bad things. Stop by our Discord and let us know what you think!