1.26.1
Bug fixes, particularly the [backer] sleep crash. Tiniest sliver of new content though.
- fixed the easter event timing so that it can occur properly during the day instead of only becoming available at 8pm.
- fixed backer version sleep bug that caused the game to crash on sleep.
- fixed cancelling StudFinder at the city hall building so that it's actually canceled.
- Improved the timing and firing of the actual StudFinder event to coincide with character's fertile window.
- StudFinder will now consider ovulation in either A or B womb (and not just A) for starting the event. (before the upgrade separating ovulations of main and twin wombs, there was just a single check.)
- Improved the code determining eligibility for a few Fecundate Division job events, so that the job works more as intended.
- Content: Now when an NPC you know kills themselves, you will be notified by the police. This was added because Viking on Discord likes killing lots of NPCs by cycling between low and high max npc settings, forcing the game to murder far more than normal.
- The suicide score in the NPC info pages will now display an appropriate "this npc is safe" message instead of a numerical score when the NPC is exempt from normal suicide. ("The Viking Method" can still kill safe NPCs.)
- Adjusted Julie's spawning so that she has more appropriate cycle start times.
- Added a dev tool ([elite build]) to fire the initial StudFinder notification, and another to play the actual StudFinder event (repeatable).
- Fixed a fuckup where the player would cum all over themselves when fapping at home (bedroom masturbation).
1.26.2
This one is bug fixes but also more work on the fertility system to fix issues and improve function. The biggest item is that Besty broke our git repository sometime during production of 1.25, so I've had to create a new one. No idea how he did it, except that he was using an old laptop in Sri Lanka on vacation. There is a lot of card game stuff that just hasn't made it into the code, along with other stuff. We're going to have to manually redo those changes, but that'll be in the 1.27 release.
- Added a condom pic for the card game.
- Created a whole new git repository. fuck.
- Fixed issues with Airell using an incorrect npc value, breaking shit.
- Fixed some bad parser commands, also from Airell (it's been a year since he fucked off to his own game, and we're still finding shit he fucked up... it's almost like sabotage.)
- Removed Anenn's random futa text from the Hanna scenes, as it was even fuckier than usual and messed up the story.
- Changed shortest cycle time to 7 from 5 days.
- Expanded the Hyper Ovulatory Cycle mutation code to take fertility and cycle length into account.
- Fixed an issue where obscured days till ovulation results were being used by events all over the place.
- Fixed an issue with Julie where her second womb wasn't enabled.
- Adjusted fertility goddess calculations to determine if player is eligible for fertility storm or fertility goddess.
- reduced the max female fertility selectable in character creation to work as intended
- Max fert score selectable with door code is 5 (very high), without it is 4 (high).
- The following age calculations then adjust fertility, so that it can be as high as 6. Qualifying for fert storm/goddess can then further increase this.
- Improved fertility and testicle information text on character creation screen.
- Added Lady Nuts mutation information to the game encyclopedia.
- Implemented the diminishing returns system in subsequent ovulations to reduce the potential for mass spawning.
- Fixed an issue with seradberol zygote splitting that resulted in way too many splits, particularly when approaching the burst cap.
- Made the zygote time to implant a flat number that matches real life.
- Fixed more Airell shit in the birthing scenes. (Seriously, he fucked up so consistently, how does his current game even run?)
- Fixed a bug in NPC processing that could occur when dating an NPC at the "exclusive" relationship level, which would stop npc processing for the night.
- Made the npc processing code more resilient with error handling, so that it can continue to process NPCs even if one of the many areas processed fails on a specific npc.
- Fixed the bug that locked the quick sex and card game sex scenes outside the prolog, only enabling them in the prolog.
- Basically flipped, those things are supposed to be blocked for the possible lily shower sex scene.
- Was thinking about writing a custom sex scene for Lily in the prolog, just text where Lily takes charge. What do you all think?
- Adjusted age-based fertility changes during the prolog.
- Fixed the listed opening time of everhope to match the actual intended opening time.
- I am totally renaming and fixing this shit up. Fucking Airell.
- Fixed the demo clothing mod. This is packaged into the autoload package supplied with the updated 1.26.2 game file, you'll need to drop it into your \resources\ folder to use.
- Besty did things but didn't tell me what.
- Fixed a bug in the week history comparison code that caused it to always say your fertility decreased.
- Clown makeup description is now colored red in the character description.
- Fixed the quick-clean interface so the hover text wouldn't cause issues with the box being too small.
- Julie will now always demand a creampie in quick sex.